unepic header

Genre: Action, Indie, RPG, Platformer
Publisher: Ninja Gamers
Release Date: June 13, 2013

UnEpic? Anything but. The only reason this game by Ninja Gamers chose this title is due to the fact that Blue Sky Studios licensed EPIC before they got the chance. Because trust me, this game is everything and more compared to your everyday role player. This platformer/RPG is a hack and slash blast keeping you on your toes, not only with mesmerizing gameplay but an authentic story line that continues constantly throughout the game.

There are so many different options when it comes to this game its incredible, and almost a little bit too much to take in at first. But don’t worry, everything becomes fluid after only a few short minutes of gameplay, and the controls are easy to get familiar with. Not your average platformer, UnEpic comes with its own crafting system and recipes that you must learn to make certain potions. They also integrate this in with the main characters magic abilities, whereas you must obtain and learn each spell. Whether it be an award from a quest or buying the tome directly from one of the games multiple item shops. The weaponry is awesome, with various choices ranging from staffs, axes, wands, swords, maces, and more. Each weapon sometimes unique with its own special attribute, leaves you well armed while on your adventure.

You play as Daniel, a video game developer, huge fan of sci-fi, and a novice RPG player. In the middle of a RPG he is transported to a castle. At first, Daniel believed that he was having a massive hallucination, and that the world he was thrown into couldnt logically be real. Eager to keep playing within the RPG to create his own adventure, he decides to go along for the ride until his delirium comes to an end. Once inside the castle, Daniel is possessed by a dark spirit that can communicate with him, but not control him. Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn, Daniel finally discovers his goal: kill Harnakon, the master of the castle.

From the second i heard about this game and downloaded the demo I knew it was destined for greatness. UnEpic is one of those games you can sit down and play for hours, or just a few minutes while waiting for that pepperoni hot pocket to cool down. The story will keep you intrigued from the second you pick up your controller to the moment you put it down, and if you’re anything like me, will continue to plague your mind while at work. During the week I bought UnEpic I found myself dying to punch the clock so I could quickly get home and get an hour or two in. Its games like these that are not only fun to play, but addicting from every aspect, making gaming something to get excited about, and look forward too.

Sometimes developers leave out small details that can make or break a game. That’s certainly not the case when it comes to UnEpic. Details such as paying attention to your weapon and armor, because like your character, they also take damage and need to be repaired to function properly. This is done through visiting the blacksmith in the item shops, where you will also be able to buy newer weapons or stock up on projectiles. Crafting “recipies” take place in the castles kitchens, where the cook will be able to sell you the vital essences that each potion requires. While dredging through the castles sewers leaches become attached to you dealing damage, and are stored in your inventory, so until you remove them you continue to lose health. In my opinion its details like these that put UnEpic in  a category of its own.

When it comes to something like “replay factor” this game is much like any other RPG. Although, with several of the different capabilities that set it aside from others, it makes it tempting to run through yet again. I find when it comes to games like UnEpic, I will beat it on the normal difficulty setting first, then try my hand at hard. This is something that the Diablo franchise engraved in me, as I am sure many other gamers have been affected by. Sometimes at the end of a game you are left wanting more, and I find varied levels of toughness help give the game that extra added edge that changes everything for a gamer. UnEpic cured this by adding in the use of a multiplayer mode, allowing you to choose several different ways to continue your “UnEpic” journey.

Five different modes make up multiplayer, including, Co-Op, Deathmatch, Conquest, Race and Survival. Each of which have their own cut scene introductions that are unique to what mode/dungeon that you are playing. They begin with the main character Daniel sitting at a table with friends playing a role-playing game complete with a Dungeon Master narrating your every move. You start off alone if you choose or with other players, and fight your way through each different level. There is also an option to build your own dungeon, depending on how far you’ve gotten in the Conquest mode of multiplayer. The only downfall I find with UnEpic’s multiplayer option is the inability to play as your single player character, but again, as I said before this only adds to the replay factor.

What else can I say? UnEpic offers so much and is perfectly packaged, a game of this caliber is essential for fans of platformers, RPG, and action hack and slash. You have so many options at your fingertips in this game, and that is what sets it aside from all the rest. From the dynamics of gameplay, the creative and compelling story and intricate detail in the graphics, UnEpic is worth every penny and won’t let you down.

Graphics: 7/10
Playability: 7/10
Story: 8/10
Challenge: 8/10
Replay Value: 7/10

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