Genre: Casual, Indie, RPG, Turn Based
Developer: David Williamson
 David Williamson
Release Date:
 April 5, 2012

Another instantly addicting game, Hack, Slash, Loot by developer David Williamson is a work of turn based martial art. Roguelike, you have to take every chance, try every door and kill every creature in your path. Incredibly fun to play, you don’t know who or what is in the next room, leaving you on the edge of your seat making Hack, Slash, Loot a go to game.

First starting the game you are given the option of a Human, Wizard or Archer, with continued gameplay you are able to unlock another 29 over time. Throughout the game you will encounter hordes of monsters, demons, zombies, and a manifold of other creatures to battle. Being turn based, you have to wait your turn, so be prepared to click frantically until your turn comes only to miss and do it again. With that being said its not all clicking, there is a deeper level of gameplay involved in Hack, Slash, Loot. This game involves a tactical insight and understanding beyond pointing and clicking. Each different quests embodies another set of skills and approach at the game. The possibilities are endless, mixing and matching of accessories and armor make every run different and add a new level of excitement and draw to the game.

There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of… valuable loot! Depending on what quest you choose you are given a backstory to give you a sense of what your goal is in your adventure. Within each of the different quests you encounter various creatures and characters that have roles in the story, or provide dialog pertaining to whats at hand. While some quests are easier than others, each are sure to keep you on your toes.

Play for a few minutes or get more serious and sit down for a few hours, the more you play Hack, Slash, Loot the deeper you become involved. The retro appeal of this game really sells it the most, imagine Realm of the Mad God meets MS-DOS Dungeons and Dragons, imagine Final Fantasy Tactics meets Hammerwatch, imagine playing while watching the animated Lord Of The Rings, because thats what I did and now I love this game. You have a control panel in front of you while navigating your hero throughout each quest. To the left you have the status of your character displaying armor and stats. In the middle, a mini map that lights up as you explore each room, this also serves as a quick point and click to get you across the level faster. On the right, the description and status of each tile, chest, monster or whatever you hover the mouse over.

With only the life you are given to start you must find chests or overturn dead bodies in order to find scrolls or potions to boost your health as well as other stats at the same time. These scrolls and potions are critical to gameplay and make Hack, Slash, Loot almost impossible to play without them. With 32 different classes to choose from, 6 unique quests, and an endless mixture of armor, weaponry and gear makes Hack, Slash, Loot an instant classic and a must have for any indie gamer.

Graphics: 6/10
Playability: 7/10
Story: 9/10
Challenge: 8/10
Replay Value: 7/10 (6.5mb)


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