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Genre: Action, Indie
Developer: Test3 Projects
Publisher:
 Paradox Interactive
Release Date:
 July 24, 2013

First off, the only way to describe what was running through my head when I first started playing Teleglitch was “WHAT THE FUCK?!!?” Saying that, this indie roguelike from developer Test3 Projects rabidly eats your half alive corpse and then spits it out leaving you wanting more. Strangely addicting, you find yourself drawn to Planet Medusa 1C left in awe by the pixellated madness that is Teleglitch. So strap up and make every shot count, and I’ll tell you why this is one of my top 5 picks of the year.

Teleglitch is one of those games where watching “Lets Play” with some youtube douche bag in his mothers basement isn’t going to suffice. Best played with a keyboard and mouse,  this top down shooter is reminiscent of GTA but put together with the savage intellect of a guerrilla militia planning its next terrorist move. To be honest, I was standoffish when it came to this game at first, it didn’t catch my eye, and I wasn’t really sure what it was all about. During a sale on Steam I was able to purchase Teleglitch for a good price and give it a chance, and I’m glad I did. After getting the hang of this game I felt like Rick Grimes or Daryl Dixon on a rampage blowing off zombie’s heads and throwing pipe bombs at anything in that got in my path.

In a cold, dark future dominated by mega-corporations, a place 30 light years away from Earth, Planet Medusa 1C is on the edge of habitable space and the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facilities personnel have all been killed, micro-chipped and reactivated as combatants by the facilities central processing AI. An in-depth storyline keeps you constantly informed of your surroundings and almost adds a sense of excitement through your adventure. The story of Teleglitch continues throughout each level and grows deeper and more involved as you progress on your quest.

This game is hard and involves a lot of tactical thinking on the fly. An advanced crafting system helps you build explosives among other various weaponry based on the materials you collect throughout each level. You are also able to craft other tactical items like the Detector which helps you locate enemies on the map in close quarters where you would otherwise be ambushed.  Combining health kits or different materials can result in health upgrades or even steroids. These crafted items are a key element of Teleglitch making later gameplay almost impossible without them. The map is another vital piece of gameplay and by using it as a constant reference I found that it not only allowed me to keep my bearings but also helped keep track of any missed rooms I may have passed on the way. You will also encounter databases that hold crucial information regarding your mission, or maybe some tactical advice regarding secret locations which also make up a large part of the game.

The “Die More Edition” of this game alters gameplay slightly making each of the enemy creatures slightly more powerful to increase difficulty, as well as offering more weapons and items to craft with. Weaponry is a large part of the game, but in a small way. On Medusa 1C there is a lack of ammunition so every bullet counts and depending on what you are wielding you may not put down what is attacking you in one shot.  Without the “Guns & Tunes” DLC you start off with the standard 9mm pistol, then with continued play you are able to find more ammo and other weapons or explosives. Something that sets Teleglitch aside from other roguelikes of its kind is the unique crafting system I had mentioned earlier, and with this you are also able to build upgrades to your guns, which gives them more power or a special ability.

Some might think the pixel graphics in Teleglitch belong in 1981 but I look at them and see a visual masterpiece. Nostalgic, with flawless gameplay that keeps you on the edge of your seat Teleglitch is an amazing example of a simple pixel game that took it to the next level. Seemingly so basic, Teleglitch is a breath of fresh air to the retro movement and another essential in the library of any indie game. Like many roguelikes the map and environment change with every new game. Thousands of zombies and mutants deliver hours of gameplay making this game another instant classic and comes highly suggested to any gamer.

Graphics: 7/10
Playability: 7/10
Story: 10/10
Challenge: 8/10
Replay Value: 8/10

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